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Control Freak

4
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A member registered Aug 16, 2017

Recent community posts

Alright, I've got two bugs to report. Version 0.5.2, Windows 10, 64-bit.

First, when I try to open the 'see relatives' screen for a slave, it appears under the buttons of the customization menu, obscuring the view and generally looking rather annoying.


The second is that as of now, the Oblivion Potion does absolutely nothing as far as I can tell. Every time I try to use it on a slave, I get the message 'You drink the Oblivion Potion, but it seems not to have any effect on you', and then I lose the potion without anything happening. This makes me think that for some reason the game is assuming I'm using it on myself, even when I use it on my slave.


Actually, that raises a question I've had for a while now: why does Melissa makes you  build a laboratory in order to continue the main quest on the grounds that 'you'll need it', then give you a task you can complete solely with the fully-upgraded Alchemy workshop? It seems really odd, to say the least.

Awesome, thanks for getting back to me so soon, and answering my question! There is one thing though that I should clarify:

"And lastly, I believe adult characters are automatically turned on when you disable childlike characters. "

Yes, that is indeed what the options screen says happens, and what should be happening, but what I'm saying in my report is that disabling childlike characters while adult characters are still disabled doesn't actually re-enable adult characters automatically. If you do the actions outlined in my report, then despite both childlike characters being disabled and adult characters being enabled, the game will act as if the opposite was true, which is especially noticeable during character creation if you try to create an adult player character or slave. I hope that clears up what exactly the issue I'm trying to point out is.

(1 edit)

Game version: 0.4.46c

Windows 10 (64 bit version)

I found a weird bug when trying to create a new game. If you turn on childlike character generation, then disable adult characters, then turn off childlike character generation without re-enabling adult characters first, the game still acts as if you have adult character generation disabled even though the 'disable adult generation' box is automatically unchecked when the childlike characters box is. This results in the game not registering adult as a valid age choice for either the player character or the initial slave. You can still select those options when choosing their ages (which as a side note, is also possible if adult characters are disabled without this bug), but both the preview description and their actual in-game age will disregard this, making the character either a teen or childlike instead (even if the childlike option is disabled).

The only way I've found to fix this is to go back into the options, recheck both the 'enable childlike characters' and 'disable adult characters' options, then uncheck the 'disable adult characters' option again. I actually remember running into this glitch in a prior version of the game, but I ended up fixing it on accident and thus just assumed it had been patched out. I do think this issue should be fixed if possible, as it's a glitch that's both easy to activate for people who like changing their options between save files, and hard to figure out how to fix on your own.

Also, there's a whole host of glitches that arise when you try to load an old save with the new mansion upgrade system, including resetting your food stores to the starting amount, and your mansion overview displaying incorrect numbers or even being entirely blank. Exact errors are not entirely consistent though, and it's pretty clear this is just an issue with how the system is 'repairing' old saves to be compatible with the new version, hence why I'm starting a new game in the first place. I know this most likely not really something that can be fixed, but I figure it should be noted anyways for people who aren't sure why their old saves are all wonky.

Finally, despite listing what I assume are gold prices for mansion upgrades, I am unable to purchase them even though I have enough gold saved up to do so. The game only seems to recognize the 'free upgrade points' as a valid currency for mansion upgrades. I don't know if this is intentional or not, but it's definitely something that confuses me, especially since I have not yet discovered how to get free upgrade points beyond the initial 5/20 you get upon starting a new game. I would show you a screenshot to prove this, but I have not figured out how to get my computer to take them.